Printout of Rules
Beginning:
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Games are scheduled for 25 minutes each and will start every
half hour.
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Each team needs to bring a light and dark playing shirt.
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Teams must have at least 3 and no more than 4 registered
players
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All team members must report to the scorekeeper table before
each game in order to play each game. A minimum of 2
players are required to play; less than that is an automatic
forfeit. Once
the game has started, a team may play with one player if
they have a chance to win.
The decision to continue the game with one player
will be made by the referee
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There will be a short warm-up period prior to the start of
each game, providing the tournament is on schedule. NO
DUNKING is allowed during warm-ups.
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BE ON TIME. Teams not represented on the court by the end of
the warm-up period will forfeit the game.
If a team is still playing a game on another court, a
team representative is required to notify the referee that
they are playing on another court
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Possession to start the game and overtime will be decided by
a coin flip.
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The 8/9 team court will have an 8-foot hoop height
Play:
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An player who is bleeding, has an open wound, has any amount
of blood on his/her uniform, or has blood on his/her person,
shall be directed to leave the activity (game or practice)
until the bleeding is stopped, the wound is covered, the
uniform and/or body is appropriately cleaned, and/or the
uniform is changed before returning to the activity.
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Substitution may be made on any dead ball.
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One 1-minute time-out will be allowed per team, per game.
The clock will NOT stop during time outs. Timeouts will not
be awarded during the last five minutes of the game.
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Possession will change after each made basket.
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Jump balls will alternate possession; referee will call
possession
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The ball must be taken BEHIND the arch line after each
change in possession, dead ball, and free throw (made or
missed) NO EXCEPTIONS.
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All in-bounding balls will be passed from behind the arch
line and checked to an opposing player before passing the
ball in.
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A ball that unintentionally hits the backboard and bounces
back in-bounds is considered in-play; The Referee will
decide.
Scoring:
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Field goals inside the arch line will be worth 1 point.
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Field goals initiated outside the arch line will be worth 2
points. The referee will signal a two-point shot if both of
the shooter’s feet are behind the arc.
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The winner will be decided by one of two ways:
The first team to 15 and leading by two points will
win the game OR the team with the highest number of points
once the 25 minutes is up. There is no point differential if
a game is played the full 25 minutes.
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Games tied after 25 minutes will be determined by
"sudden-death" (first basket wins).
Fouls:
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All fouls and violations will be called by the Referee.
Questions or complaints shall be addressed only by the Team
Captain to the Referee. Judgment decisions of the Referee
are final.
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All fouls will be counted as team fouls.
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Once a team commits more than six fouls, subsequent fouls
will result in a free throw to the opposing team.
Ball changes
possession.
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Non-shooting fouls up to 6 per team: Fouled team keeps
possession.
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Each player is allowed 6 personal fouls each game before
fouling out.
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All free throws will be taken at the free throw mark.
Ball becomes a dead ball after each free throw
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If a player is fouled on a shot (1 or 2 pointer), and if
made, the basket will count and the shooter gets one free
throw. If no basket is made on a 2-point shot, the shooter
gets two free throws. Ball changes possession
Shooting Fouls or act of shooting fouls:
Technical Fouls
will result in one free throw for offended team and the shooting
team will keep possession and ball will be taken out at the take
back line. Player
will be ejected from game after 2 technical fouls
Stalling the game: The
Referee will decide if a team is stalling.
It will be treated as a technical foul
Flagrant fouls
will result in automatic ejection from the game, 2 free throws
AND possession. If a
player is fouled on a shot (1 or 2 pointer) the basket will
count A
Flagrant foul is defined as contact intended to hurt an
opponent, fan, or Referee: or a non-contact foul involving
vulgar or verbally abusive behavior.
Intentional fouls
(contact to neutralize an opponent's obvious advantage) may
result in ejection from the game at the Referee's discretion.
The offended team gets 1 free throw and possession. If a player
is fouled on a shot (1 or 2 pointer) the basket will count.
Game Termination:
In any game where, in the sole discretion of the referee, the
game should not continue for any reason, including but not
limited to flagrant and intentional fouls, fighting, or any
other reason, the referee may terminate the game.
If the referee terminates the game, both teams shall
forfeit the game and the bracket will continue as a forfeited
game with no standing for either team.
Semi Finals and Finals:
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Semi-finals and Finals will have no time limit and will be
won by the first team to reach 15 points and ahead by 2
points or first team to reach 21 points and ahead by 1
point.
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One
1-minute time-out will be allowed per team, per game. The
clock will NOT stop during time outs. Timeouts will not be
awarded after 12 points have been earned by either team.
Authorized Equipment & Apparel:
No player shall be allowed to wear a guard, cast, hard brace, or
other potentially dangerous equipment on his/her elbow, hand,
wrist, finger or forearm, including equipment, but not limited
to, hard leather, plastic, plaster, or metal; even if the
equipment is covered with a soft padding. Soft braces, sleeves
and wraps will be allowed unless they pose a danger to other
players. Knee braces must have ALL metal parts covered. As
always, Canby Rotary Nothing But Net retains the right to
disallow any equipment or apparel that it judges to be dangerous
or inappropriate.
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